ARCH+TECH UNIT SABE TU DUBLIN TU282 ARCH9003
  • 2026 FUTURE RETROFIT
    • Site Visit
  • 2025 3DCP
    • Resources
  • 2024 AS FOUND
    • Resources
  • 2022 BIO-UTOPIA
    • Trip
  • 2021 Take the Liberty
    • Collapsed Space Workshop
    • References
  • 2020 THF Free City
  • About

FUTURE RETROFIT

REHUMANISING THE DIGITAL 

2026

WORK IN PROGRESS
Sarah Eshak
The School as a Light Sanctuary Dani Damian Farcas 
Ryan Maguire
The Limits of Optimisation Johan McDermott ​
​
BRIEF
How might today’s technologies be used in the future to retrofit the buildings we are designing now? Technology develops far more rapidly than architectural design, and its full potential and consequences are often understood only retrospectively. This observation forms the starting point for the project.
Through the Future Retrofit project, the Architecture+Technology unit explores hypothetical future retrofit scenarios for a real building constructed today, situating the project around the year 2050. Students are encouraged to consider how future retrofits might address the unintended consequences of optimisation-focused design, restoring comfort and human experience, while also anticipating how living and working alongside AI lifeforms and robotics may reshape design practice. These qualitative possibilities will be explored through digital fabrication and computational design methods, with relevant skills developed through a series of workshops.
“The fundamental denominator […] to account for the validity of any technological environment is man’s health.”
Frederick J. Kiesler (1939), On Correalism and Biotechnique: A Definition and Test of a New Approach to Building Design
Rehumanising the Digital
In the broadest sense, the central question investigated through the projects is: how can digital technologies be used to humanise, or rehumanise, the built environment? That is, how can they benefit human well-being while supporting sustainable development, understood as meeting present needs without harming future generations’ ability to meet their own, balancing economic growth, social well-being, and environmental protection for a better future for all.
The studio is therefore not seeking innovation for the sake of optimisation of building performance alone, but rather innovation in service of human well-being.
Picture
Frederick Kiesler, Endless House, 1924
Each student begins the project from their own design position developed in the preceding semester. These positions relate to various aspects of computational design, including the capacity of computational methods to engage with phenomenological aspects of form (light, atmosphere), multi-objective optimisation, parametric approaches to spatial design, or the interaction between digital fabrication and materiality. Each project therefore responds to its own set of questions or brief. Site, programme, and scope act as frameworks for experimentation rather than primary drivers.
The Future Retrofit does not have to address the entirety of the building’s problems. Projects may focus on spatial relationships within and around the building (e.g. interior-exterior relationships, microclimates), environmental aspects (light, temperature, airflow), or material and technological innovations, tested on a fragment of the building (façade, room sequence, space subdivision, etc.). By situating the work in the future, students are encouraged to experiment and pursue radical proposals.
SITE
The building used as a testbed for the Future Retrofit project is Presentation Secondary School, Loughboy, Kilkenny

Presentation Secondary School, Loughboy, Kilkenny is a recently completed post-primary school building that opened in September 2025, delivered as a full campus redevelopment. The project involved the demolition of the former school and associated outbuildings and the construction of a new two-storey, 37-classroom facility with a total floor area of approximately 10,276 sqm. The building accommodates a combination of standard classrooms and subject-specific teaching spaces, alongside a general-purpose hall, PE hall, special educational needs unit, library, staff accommodation and ancillary support spaces, as well as on-site infrastructure including an electricity substation and service buildings. The wider site (some still under construction) includes a half-size GAA pitch, MUGA pitches, basketball court, play and horticultural areas, a sensory garden, and extensive hard and soft landscaping, together with reconfigured vehicular and pedestrian access, drop-off zones, car parking and bicycle facilities. Developed in line with Department of Education design guidance and technical standards, the school represents a contemporary benchmark for how educational buildings are planned, spatially organised and environmentally optimised in Ireland today. Precisely because it is new, compliant and highly rationalised, particularly through the use of prescribed classroom layouts and standardised spatial and programmatic typologies, the building provides a productive subject for critique within this brief. Students are invited to speculate on how future retrofit strategies might question, adapt or re-humanise today’s model of school design in response to evolving social, environmental and technological conditions
Picture
Picture
WEEKLY SCHEDULE
WEEKS 1-4: Mapping the Terrain

Week 1
Thursday 29 January
Studio 6a

Introduction and task assignment.
For the following three weeks, each student will work on three aspects of the project:
  1. Write a short paragraph and produce an image (or images) outlining the project’s situation in the year 2050. The description doesn’t have to be technical, and can take a form of a short story, storyboard, or a comic strip.
  2. Conduct research on one of the following topics (student initials in brackets):
    • Rapid prototyping, digital and robotic fabrication in architecture (RM)
    • Computational design in spatial planning (SE)
    • Computational design methods in architecture (DF)
    • Artificial intelligence in architecture (JMD)
  3. Conduct site analysis based on the student’s individual interests.
Week 2
Thursday 5 February
Presentation Secondary School, Loughboy, Kilkenny
Site Visit
Week 3
Thursday 12 February
LI 226

Tutorials
Weebly website introduction (MW)
Beginning in Week 3, you are required to submit Weekly Reflection through website: 50 words approx. and at least one speculative image or drawing that begins to consolidate the relationship between your research interest and the project at hand.
Week 4
Thursday 19 February
Context review. Deliverables:
  1. Outline of the future situation in 2050 and proposed Future Retrofit
  2. Research on the assigned topic
  3. Site analysis
WEEKS 5-9: Locating your Position
Week 5
Thursday 26 February
Studio 6a

Tutorials
Week 6
Thursday 5 March
Studio 6a
Tutorials
Week 7
Thursday 12 March
BST 446.2

Tutorials
Week 8
Thursday 19 March
Interim review: design proposals
Week 9
Thursday 26 March
LI 226

Tutorials
Spring Break
WEEKS 10-14: Crossing the Terrain
Week 10
Thursday 16 April
Studio 6a

Tutorials
Week 11
Thursday 23 April
Studio 6a

Tutorials
Week 12
Thursday 30 April
BST 446.2

Tutorials
Week 13
Review Week
Week 14
Thursday 14 May
Final Review: final design proposals

Picture
MVRDV and HS-Architekten, HAUS 1, Berlin, 2019–2023
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  • 2026 FUTURE RETROFIT
    • Site Visit
  • 2025 3DCP
    • Resources
  • 2024 AS FOUND
    • Resources
  • 2022 BIO-UTOPIA
    • Trip
  • 2021 Take the Liberty
    • Collapsed Space Workshop
    • References
  • 2020 THF Free City
  • About